How to use this site:The schemes of work within this site are for staff, students and parents to explore. Students will be prompted by their teachers what work to do, so do not race ahead! At the bottom of this page is the New Computing Curriculum that Holsworthy College has fully embraced. Please also note the acknowledgements at the bottom of this page.
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FREE Stuff:Dear Parent...
All these links are useful and safe to use at home. By allowing your child to Install/use at home you will aid their technological development. |
Progression Pathways:
KS3 Computing Curricullum
DFE Computing Curriculum:
At Key Stage 3: Pupils should be taught to:
At Key Stage 3: Pupils should be taught to:
- Design, use and evaluate computational abstractions that model the state and behavior of real-world problems and physical systems
- Understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
- Use two or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data structures [for example, lists, tables or arrays]; design and develop modular programs that use procedures or functions
- Understand simple Boolean logic [for example, AND, OR and NOT] and some of its uses in circuits and programming; understand how numbers can be represented in binary, and be able to carry out simple operations on binary numbers [for example, binary addition, and conversion between binary and decimal]
- Understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems
- Understand how instructions are stored and executed within a computer system; understand how data of various types (including text, sounds and pictures) can be represented and manipulated digitally, in the form of binary digits
- Undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users
- Create, re-use, revise and re-purpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
- Understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct and know how to report concerns.
Assessing Progress
Progress at KS3 Will be reported by:
+ Above expected progress and is extending their understanding of knowledge and skills within Computing
= Equal to age related progress and has secure knowledge of most aspects of Computing
- Building towards secure knowledge and understanding, but is bellow the expected progress of their year
+ Above expected progress and is extending their understanding of knowledge and skills within Computing
= Equal to age related progress and has secure knowledge of most aspects of Computing
- Building towards secure knowledge and understanding, but is bellow the expected progress of their year
Acknowledgments
CAS (Computing at School), NAACE, Nikki Maddams, David Phillips, Rob Easton, Mathew Walker, Tim Sprigget, Stanford, MIT, Microsoft, Code Club and Many more whose knowledge and skills have contributed to this curriculum